Trope Collaborative
Trope Collaborative is full of curiosity of how the world works and how different disciplines structure the world into models, languages, and expertise.

We have several interest areas that drive our approach and solutions.

Cognition & Intelligence Amplification
Redefining what it is to be 'human'

Digital technologies are becoming pervasive to a point where they actually may be redefining what it is to be ‘human.’ Computers can help people think faster and work faster for some type of performance improvement. The way the brain processes stimuli and the role of augmented reality as a form of intelligence amplification will have profound impacts on the way organizations interact and serve markets.

Design Methods
A way to link logic and intuition into a co-intelligence

Developed in the 1960’s as a reaction to post-war reductivism, design methods was a way to link logic an intuition into a co-intelligence linked with transdisciplinary collaborations for more enlightened problem seeking and corresponding problem solving. Many of their ideas are now mainstream in design thinking, and other forms of inquiry that links design as part of a value chain.

Digital Ecologies
An infinite number of digitally enabled wired and
wireless devices are connecting to the cloud

Digitally enabled wired and wireless devices are connecting to the cloud, or world-wide servers accessed through a variety of public and private networks. More and more of our everyday products have microchips and users will want access to their data regardless of which device they are using. Data now has temporal meaning to a user depending on task, location and slice of data to support a situation.

Digital Visualization Modeling
Finding visual patterns in historical mathematical
data allows for more informed decisions

We are living in a world where digital systems can visualize data in ways that were not possible using traditional tabular equivalents. Finding visual patterns in historical mathematical data allows for more informed decisions and modeling future projections. Trope believes that data has to do more than make relationships, it has to model scenarios in order to lead to better decisions that lead to better actions.

Discursive Design
A manifestation of intellectual endeavor and
transmitters of values, ideas as well as utility

Associated with Bruce and Stephaine Tharp, their premise is that products are a manifestation of intellectual endeavor and transmitters of values, ideas as well as utility. While associated with product design, any man made artifact or process developed by a designer with a sociocultural intent is discursive.

Service Design
Creating vibrant multi-channel experiences

Many companies realize that the division between products and services are merging. As products become commoditized, service is the differentiator. Creating vibrant multi-channel experiences integrating person-to- person, person-to-machine and machine-to-machine interactions are all linked together from a data, technology and consumer life cycle standpoint.

Social Architecture and Crowdsourcing
Active communities that create user-generated
content and influence

Digital technology has created active communities that create user-generated content and influence community member values, behavior and decisions. While privacy issues are of concern, community members value the suggestions that systems and communities create; many through mash-ups or hybrid digital systems integrating as many individual and group interactions.

Transdisciplinary
We Live in a complex world full of hybrid knowledge

We live in a complex world full of hybrid knowledge and skills where teams usually are thrown together with little ability to collaborate. Yet, problems are too large for one discipline to solve, so how can large teams with different skills and languages work effectively together? Facilitation skills are critical to develop both cultural and skill alignment for effective collaboration.

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